Parallel Processing of Edges

Today I finished implementation on a design I had to allow parallel processing of the resolving movement in the StitchableQuad edge structures. Although it appears to work. When composed with other functions it consistantly crashes. If I leave the processing of the mid quadrants however a small amount of parallelism is geneated in threadscope. Hopefully if I can get the full quadrant processing working in the same processing step parallelism will increase yet again.

Here is the error message that has me stumped.

Simulation Setup…
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*** Exception: Ix{Int}.index: Index (18) out of range ((0,15))
*Main>

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